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DressingFramework

2.1.1 Public

DressingFramework - DK

A framework that assembles DressingTools and manipulates avatar menus and animations through a set of APIs.

:warning: Very unstable API. Currently, it is only intended to use in my own tools internally. Use at your own risk. :warning:

Features

  • Automatic non-destructive build while uploading avatars or entering play mode
  • Sequencing passes executions by specifying before/after constraints and categorizing into different stages
  • Animation scanning and path remapping are supported
  • Animator and menu cloning and manipulation in framework-level
  • Non-VRChat workflows supported (Experimental)
  • Acts as an avatar and build abstraction layer on top of other non-destructive frameworks
    • Supports NDMF currently and allows to run the same pass in multiple runtimes (Experimental)

WIP

  • Standardized logging and reporting system
  • Platform-independent avatar dynamics scanning
  • Reading values from DynamicBones and VRCPhysBone without them installed (WIP)

License

This project is licensed under the LGPLv3 License. tl;dr

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Install via VCC

Package ID

com.chocopoi.vrc.dressingframework

Unity Version

2019.4

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