DressingFramework
2.1.1 ・ Public
DressingFramework - DK
A framework that assembles DressingTools and manipulates avatar menus and animations through a set of APIs.
:warning: Very unstable API. Currently, it is only intended to use in my own tools internally. Use at your own risk. :warning:
Features
- Automatic non-destructive build while uploading avatars or entering play mode
- Sequencing passes executions by specifying before/after constraints and categorizing into different stages
- Animation scanning and path remapping are supported
- Animator and menu cloning and manipulation in framework-level
- Non-VRChat workflows supported (Experimental)
- Acts as an avatar and build abstraction layer on top of other non-destructive frameworks
- Supports NDMF currently and allows to run the same pass in multiple runtimes (Experimental)
WIP
- Standardized logging and reporting system
- Platform-independent avatar dynamics scanning
- Reading values from DynamicBones and VRCPhysBone without them installed (WIP)
License
This project is licensed under the LGPLv3 License. tl;dr
Keywords
No keywords found.Install via VCC
Package ID
com.chocopoi.vrc.dressingframeworkUnity Version
2019.4Unity Release
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