logoRemuria

Lit Shaders (Deprecated)

3.3.15 Public
<div align="center"> <a href="https://z3y.github.io/shaders/"> <img alt="" height="138" src="./Docs~/public/logo.png"> </a> <p>Standard Shader and Surface Shaders<br> alternative for the Unity Built-In pipeline</p> </div>

Future updates moved to a new repository:

https://github.com/z3y/Graphlit

Installation

- With VRChat Creator Companion

- With Unity Package Manager:

https://github.com/z3y/shaders.git

Documentation

Features

  • Bakery Features
  • Shading based on Google Filament
  • Specular Occlusion
  • LTCGI and Area Lit
  • Geometric Specular AA
  • Box Projection on Quest
  • Alpha to Coverage
  • Improved Parallax
  • Emission Multiply Base and GI Multiplier
  • Non-Important lights per pixel
  • Shader Config
  • High Quality Texture Packing

How to use

  • Select a material and swap the shader to Lit
  • Other shader variants can be found under Lit Variants/
  • To create a new variant Assets > Create > Shader > Lit Shader Variant
  • Read the Documentation

Inspector

Unity_o9YqhMZbJ0

License

MIT

Filament Apache License 2.0, Core RP Unity Companion License

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Install via VCC

Package ID

com.z3y.shaders

Unity Version

2019.4

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VRChat Version

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