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Dynamic Bones Stub

1.3.4 Public
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Dynamic Bones Stub

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Stub package for the Dynamic Bones components whitelisted by VRChat

Not Dynamic Bones

⬇️ Download Latest Version

📦 Add to VRChat Creator Companion

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How it works

  • VRChat copies all component data into duplicate ones when your avatar is loaded.
  • By employing identical variable names in the stubs, the serialized information seamlessly transfers to the duplicate component.

Additional notes

  • You cannot use any of the Dynamic Bone components in the editor, as they lack executable code.
  • Note that in VRChat, Dynamic Bones are automatically converted to PhysBones. If you have a recent Avatar VRChat SDK and this stub, you can use one of the following options to convert the Dynamic Bones into PhysBones and obtain the full functionality in the editor.
    • The Auto Fix button in the VRChat SDK Build Control Panel
    • VRChat SDK -> Utilities -> Convert DynamicBones to PhysBones from the top toolbar
  • For testing in the editor, if Dynamic Bones are essential, we highly recommend purchasing the full software from the Unity Asset Store.

Contributors

License

Dynamic Bones Stub is available as-is under MIT. For more information see LICENSE.

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<img src="https://github.com/VRLabs/Resources/raw/main/Icons/VRLabs.png" width="50" height="50"> <img src="https://github.com/VRLabs/Resources/raw/main/Icons/Empty.png" width="10"> <img src="https://github.com/VRLabs/Resources/raw/main/Icons/Discord.png" width="50" height="50"> <img src="https://github.com/VRLabs/Resources/raw/main/Icons/Empty.png" width="10"> <img src="https://github.com/VRLabs/Resources/raw/main/Icons/Patreon.png" width="50" height="50"> <img src="https://github.com/VRLabs/Resources/raw/main/Icons/Empty.png" width="10"> <img src="https://github.com/VRLabs/Resources/raw/main/Icons/Twitter.png" width="50" height="50">

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Install via VCC

Package ID

dev.vrlabs.dynamic-bones-stub

Unity Version

2019.4

Unity Release

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VRChat Version

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Author

License

MIT

Documentation URL

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Changelog URL

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