Local Mirror Detection
Local Mirror Detection
Sets an "IsMirror" parameter to true on your mirror clone
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📦 Add to VRChat Creator Companion
</div>How it works
- The mirror clone initializes after the local clone by copying the local clone in its current state.
- By changing the value of a parameter before the mirror clone initializes, we can desync the two clones in the FX Controller.
Install guide
- Merge the Animator Controller
Mirror Detection FXto your own FX Controller, using the Avatars 3.0 Manager tool.
How to use
- The
IsMirrorparameter is a float. The value will be 1.0 on the mirror clone and -1.0 on your local clone.- You can use this float to play animations for only your mirror clone
- Note that you can not animate transforms on your mirror clone
Performance stats
FX Animator Layers: 1
Contributors
License
Local Mirror Detection is available as-is under MIT. For more information see LICENSE.
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</div>Keywords
No keywords found.Install via VCC
Package ID
dev.vrlabs.local-mirror-detectionUnity Version
2022.3Unity Release
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