Sophie's Armature Reset
Sophie's Armature Reset
A simple Unity editor tool for resetting the position and rotation of an armature, assuming it's part of a model prefab. This is useful for when you get stuck in "bike pose" after working on animations.
Usage
Save your scene and make a backup just in case!
Open Tools > SophieBlue > ArmatureReset from the menu bar. In the
window that comes up, drag in your armature and then simply click Reset!
If it works, your avatar should now be reset to its default pose.
Installation
There are three methods, pick only one:
VCC (VRChat only)
Go to my VPM Repository and simply click
Add to VCC next to the ArmatureReset package!
VPM
You can also use VRChat's VPM tool! First add my VPM Repository
vpm add repo https://sophiebluevr.github.io/vpm/index.json
Then you can simply go to your project directory and type:
vpm add package io.github.sophiebluevr.armaturereset
UnityPackage
While using VCC or VPM is the preferred method for VRChat, you can also download
the unitypackage from the releases section in this repository (on the right
over there --> ) and then install the unitypackage the usual way, from the menu
bar in Unity, going to Assets then Import Package then Custom Package...
and selecting the file.
License
ArmatureReset is available as-is under MIT. For more information see LICENSE.
Keywords
No keywords found.Install via VCC
Package ID
io.github.sophiebluevr.armatureresetUnity Version
2019.4Unity Release
undefinedVRChat Version
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