NoriDev - lilAvatarUtils
lilAvatarUtils
Install
Please install by one of the following methods.
VPM
Add my repos and add moe.noridev.avatar-utils to your project.<br>
UPM
Import the following Git URL in UPM.
https://github.com/noridev/lilAvatarUtils.git
Window
Opening a window from Window/_lil/AvatarUtils, and set the avatar to display assets.
| Function | Operation |
|---|---|
| Sort | Left click labels |
| Toggle visibility | Right click labels |
| Resize | Left click the edge of labels |
| Search | Changing the fields below the labels |
| Filter | Checking the leftmost check box |
Asset properties can sometimes be edited. After changing properties, you can press Apply to apply the change, or Revert to revert to the previous value.
Textures
Textures used in the avatar. Open the foldout to see materials that reference textures, press Remove references to remove all references.
Materials
Materials used by the avatar. After changing materials, you can press Apply to replace materials. Open the foldout to see the Renderers and AnimationClips that reference textures.
Animations
Animations used by the avatar.
Renderers
Renderers in the avatar.
PhysBones
PhysBones in the avatar.
PBColliders
PhysBoneColliders in the avatar.
Lighting
This tab is for checking avatar lighting. You can also see what it looks like when the shader is blocked by VRChat's safety.
Utils
| Name | Description |
|---|---|
| Clean up Materials | Remove unused properties and shader keywords from materials |
| Clean up AnimatorControllers | Remove unused sub assets from AnimatorControllers |
| Remove Missing Components | Remove components that have no scripts |
Keywords
No keywords found.Install via VCC
Package ID
moe.noridev.avatar-utilsUnity Version
2022.3Unity Release
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